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WEEK 8

Planning out ideas for body mechanics.

In this lesson I realised that it is very important to be able to determine what changes are happening in the presence of a movement.

When making a body mechanics shot, the animator should focus on the body and how it moves, without spending too much time on acting. Viewers must believe that the character has decided to jump, so a small amount of acting is required, such as a quick glance in the direction of the jump, to show that the character is aware of the condition.

sketches:

video refence

key frames:

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